<?xml version="1.0" encoding="UTF-8"?><!-- generator="WordPress/2.6.1" -->
<rss version="0.92">
<channel>
	<title>Computer Graphics for Animation and Film</title>
	<link>http://animationandfilm.fdadigitalmediaproduction.com</link>
	<description>Just another fda digitalmedia production weblog</description>
	<lastBuildDate>Fri, 30 Oct 2009 09:28:16 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>Animation without technology (Flipbooks)</title>
		<description>Okay in order for you to start thinking about how animation works we will do a quick session on making flipbooks, this will get you thinking about time and motion.

[youtube]http://www.youtube.com/watch?v=20wxBarPbF0[/youtube]

 </description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2009/10/07/animation-without-technology-flipbooks/</link>
			</item>
	<item>
		<title>12 Priciples of Animation</title>
		<description>If you look on the lovely web these "priciples" are all about in one form or another, these are taken from here

	Squash and Stretch - defining the rigidity and mass of an object by distorting its shape during an action
	Timing and Motion - spacing actions to define the weight and ...</description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2009/10/07/12-priciples-of-animation/</link>
			</item>
	<item>
		<title>Thoughts on early 3D computer graphics</title>
		<description>Ealry 3D CG was simple, pretty much drawing lines on a screen

70's the idea that computer graphics could be part of a film or  animation developed

80's the move from wireframe to shaded models, the use of animation, the development of lighting models and digital compositing

90's the lid comes off, ...</description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2009/10/07/thoughts-on-early-3d-computer-graphics/</link>
			</item>
	<item>
		<title>Plugins for everything..</title>
		<description>Look here to find plugins for just about all the motion graphics applications we use.

http://toolfarm.stores.yahoo.net/plugins.html </description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2009/08/17/plugins-for-everything/</link>
			</item>
	<item>
		<title>http://www.learningmaya.com/</title>
		<description>For a great set of tutorials Learning Maya </description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2008/11/03/httpwwwlearningmayacom/</link>
			</item>
	<item>
		<title>Mouth Shapes for Animation</title>
		<description>http://www.garycmartin.com/mouth_shapes.html </description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2008/11/03/mouth-shapes-for-animation/</link>
			</item>
	<item>
		<title>Spatialised audio in Maya</title>
		<description>All sound changes as you move through space, to give a cinematic experience greater depth and interest spacialised audio can be simulated.

Soundrenderer </description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2008/11/03/spatialised-audio-in-maya/</link>
			</item>
	<item>
		<title>Maya Plugins for sound</title>
		<description>There are a range of plugins that provide automated ways for you to trigger animation based on sound, these have a range of capabilities. Note: I have not tried any of these out as yet.

Sonica (still in Beta) </description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2008/11/03/maya-plugins-for-sound/</link>
			</item>
	<item>
		<title>Sound in Maya (Basics)</title>
		<description> </description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2008/11/03/sound-in-maya-basics/</link>
			</item>
	<item>
		<title>Pre build IK rigs</title>
		<description>Full body rigs are complex and take a lot of time and experience to put together, if you want to practice animation of a character you should have a look at one of the prebuilt rigs in this list.

Human type rigs

Maya does have the facility to generate a 'Full Body ...</description>
		<link>http://animationandfilm.fdadigitalmediaproduction.com/2008/10/22/pre-build-ik-rigs/</link>
			</item>
</channel>
</rss>
